3D Class Week 07 Bake Maps and Digital Painting for a Prop

For this week we transitioned to baking and texturing.

I started by sculpting a base in Zbrush






































Unfortunately I wasn't able to combine it in substance because the cannon was already too big, so I will texture it separately.

I baked the high poly to the low poly




























































And than i textured it in substance


1 comment:

  1. Alina this looks amazing! The gold really comes through nicely!

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